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Agenda

This is now the final agenda, a bit more relaxed and more space for discussion than before.

Monday, 17.09.2007

Arriving in the evening
19:00 - late         Informal get-together in Brauhaus “Die Meierei”, Potsdam

Tuesday, 18.09.2007

at Fachhochschule Potsdam, Department of Design (Haus 5)

8:30 - 9:00         Café and Brezels

Morning Kick-off Session - open to the public!

9:00 – 9:10         Welcome by Reto Wettach
9:10 – 9:35         Insights from more than 10000 Arduinos by Massimo Banzi
9:35 – 10:00       Visions for Physical Computing by Tom Igoe
10:00 – 12:00     Experience Reports*
                            Alex Grunsteidl (Digital Wellbeing Labs, London)
                            Max Rheiner (zhdk, Zürich)
                            Jan Sieber (Bauhaus-Uni Weimar)
                            Olaf Val (kh Kassel)
                            Matt Karau (Udk Berlin)
                            James Haliburton (K3, Malmö)
                            Michael Zöllner (FH Darmstadt)
                            Lutz Dickmann (UdK Bremen)

                            Tom Hulbert (RCA London)
12:00 – 13:00     Presentation FRITZING
                            André Knörig: UI Concepts and Ideas
                            Zach Eveland: Backend Requirements
                            David Mellis: Community & Open-Source approach
                         Setting up groups and discussion questions

13:00 – 13:45     Lunch

Afternoon Group Session

13:45 - 17:15     Group 1: Discussion of FRITZING – concept and UI metaphor
                         Group 2: Discussion of FRITZING – community and open-source approach
                         Group 3: Discussion of FRITZING – backend technology
17:00 - 19:30     Presentation of Group Sessions, Discussion of Results

Dinner & Party

ca. 20:00 - late   White Trash Fast Food, Berlin Mitte


Wednesday, 19.09.2007

10:00 – 14:00     Definition and distribution of work packages

*Short guide for the “Experience Reports”

3 Min - Please present 3 applications (most complicated, most successful and most entertaining) of Physical Computing, which were done or supervised by you.

4 Min - What kind of prototyping tools are you using in teaching or in your own projects? What are the advantages/potentials and disadvantages/limitations of this toolset?

3 Min - Tell us about your experiences in PCB-Design for artists and designers. And tell us, what FRITZING can do for you.

2 Min - Feedback & Questions

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